var inherits = require('util').inherits;
var Board = require("./board.js");
/**
* Grid Board (i.e. Checkers)
* @constructor
* @extends {Board}
* @param {int} width - width of the board
* @param {int} height - height of the board
*/
function GridBoard(width, height) {
Board.call(this);
for (var i = 0; i < width; i++) {
this.tiles[i] = Array(this.height);
}
this.width = width;
this.height = height;
};
inherits(GridBoard, Board);
/**
* Get a Tile from the board
* @param {int} x - x coordinate of the tile
* @param {int} y - y coordinate of the tile
* @returns {Tile}
*/
GridBoard.prototype.getTile = function(x, y) {
return this.tiles[x][y];
};
/**
* Get the position of a Tile
* @param {Tile} tile - The tile to find position of
* @returns {Dictionary|int} {x: a, y: b}
*/
GridBoard.prototype.getTilePosition = function(tile) {
for (var x = 0; x < this.width; x++) {
for (var y = 0; y < this.height; y++) {
if (this.tiles[x][y] == tile) {
return {x: x, y: y};
}
}
}
return null;
};
module.exports = GridBoard;